CombatMovement

Action: "Acrobatic Dash"

  • You may split your dash in two smaller dashes.
    • First dash 1 or more Pace(s) into any direction.
    • Then your stride.
    • Finally dash 1 or more Pace(s) into any direction.
      • Total movement cannot exceed Dash + Stride.

Extra Action: "Stand up"

  • On your turn, you may take an extra action: “Stand up”.

Retreating while Knocked Down

  • You can retreat while Knocked Down by rolling along the ground.

Falling damage is Weak

  • If you are not helpless, you will always land on your feet.
  • Treat Falling Damage as Weak.